Dev Update | Feb/March 2016
Most Important Update Points We submitted to the MomoCon Indie Showcase which is judged by members of the gaming press. This is important to us because we’ve always had an issue breaking past what we...
View ArticleDev Update | April 2016 – MomoCon, Ninjas and more
Most Important Update Topics We’ve had an incredibly busy month finishing up the remainder of our Quarter 1 milestone for the year. Part of that goal was getting our game to a point that its ready to...
View ArticleDev Update | June 2016 – Post-MomoCon, Steam/Early Access News and More!
Quick Recap We had an awesome turnout at MomoCon. We got a lot of feedback regarding our HUD, combat hit feedback and navigation so we’ve been hard at work addressing those things. We also got our...
View ArticleNew Teaser Video | July ’16 Update
Important Update Things This teaser shows a lot of little snippets of our gameplay, which we haven’t shown in a really long time unless you’ve come to one of our dev streams. Make sure you leave us...
View ArticleDev Update | November 2016
Gameplay Update We’ve been churning away at really polishing our melee combat and existing mechanics before diving too deep into other areas of the game like re-introducing our Archer character (see...
View ArticleDev Update: End of Year 2016
Main Update Discussion We decided that it would be cooler and more efficient to come up with a new name for the game with a big Trailer coming out somewhere between Feb-Apr and our Early Access...
View ArticleDev Update | January 2017
Main Update We’ve been hard at work getting ready for Early Access release later this year. We’ve had some very stable builds as of late which allows us to have hours-long tests that are actually...
View ArticleAfter my mother’s death, I spent the last 10 years making an indie game,...
After my mother’s death, I spent the last 10 years making an indie game, Hanako: Honor & Blade, in her honor, here’s our story… It was October 9th, 2007 (this date is significant, remember it) – I...
View ArticleEarly Access v.3 Releasing April 4th: Free Weekend + Special Promotion on Steam
Early Access v.3 Coming to Steam April 4th! After months of incredible work from our dev team, we’ll be releasing Early Access v.3 on Steam on April 4th, 2019. This update is our largest and most...
View ArticleCancer as a samurai village – the story of the Yamai Village
by Matt Canei, Lead Developer The newest map, the Yamai Village, releases on April 9th in Hanako: Honor & Blade is chalk full of atmosphere, death and a tremendous amount of personal metaphors and...
View Article